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#222720 - 09/22/20 09:15 PM PSO2 graphic settings will no longer be accessible
wfuuopy Offline
Junior Member
Registered: 09/22/20
Posts: 3
Im astounded the way they gave accent to Phantasy Star Online 2 Meseta finger movements between outfits and materials LMAO. It's been a long running joke in this point between players. I began playing 5 decades ago and it was an old joke back then. And in EP5 they gave a single character specifically a cutscene especially focusing on their hands while they count down from 3 and then move their fingers, so they've known about this for a very long time.Please note that the present PSO2 graphic settings will no longer be accessible after the engine update. Additionally, since DirectX11 is going to be encouraged along with the recommended specs will probably be altered, it may not operate on a PC that doesn't meet the system demands.

Moment of silence to most of the people playing on toasters. Wonder how many people will have to retire because their PC won't be able to handle the engine. I understand at least 2. Hopefully a reason (and I am able) to eliminate my Toaster by the time it comes out or make it work . Don't remember if I got it though. What the hell, this is regarded as a toaster nowadays? I guess I'm just making toast over an open fire that I stoked myself.Yours isn't horrible actually, I would update the graphics card to a mid range gaming card and call it a day.

That's a better setup compared to what I was able to use back in EP3 and early to mid EP4 lol. Not everyone can afford a better rig, though. Some people will be forced from the sport when this comes out. You'll be fine. Maybe update the GPU. Im playing my old laptop coz I left my own PC for my little brother... It's got lots of RAM, but its a dinosaur otherwise. Pre-Skylake 4/4 proc plus a 7 year-old half-height GPU. Probably me, and I just started playing like 2 weeks ago, a shame cause I was liking the game.

I'll mostly miss the Friend Avatars over anything, but perhaps they'll just use a better system in NGS. We are going from an instanced based game to an open world game. I really don't think they'll get an AI system. I really hope they do not since it defeats the purpose of open world. Pretty certain it'll function like Monster Hunter World. Instead of segmented Area 1-2-3 you may have one big area with no loading screens.

This way the game has the main core aspects players expect but is fresh and new at the same moment. I think that it's still likely to be instanced and not open world. Gameplay shown up to now has shown 8 player instance maxes. This would not break current AI systems, considering the existing AI only follow your path or teleport to you when they have stuck. The world is huge and open, but everything outside of towns was instanced. I am thinking it will be a similar approach to what Dragon's Dogma Online had. The world is huge and open, but everything outside of cities was instanced. They watered down the climbing to a formula and buy PSO2 Meseta changed a bunch of courses but now that it has gone I constantly want to play it.
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Subject Posted by Posted
PSO2 graphic settings will no longer be accessible wfuuopy 09/22/20 09:15 PM
Re: PSO2 graphic settings will no longer be accessible ulrickaka 12/09/20 03:55 PM
Re: PSO2 graphic settings will no longer be accessible ulrickaka 12/09/20 03:56 PM
Re: PSO2 graphic settings will no longer be accessible watson2 12/10/21 09:53 AM
Re: PSO2 graphic settings will no longer be accessible Marnix 12/17/21 12:43 AM
Re: PSO2 graphic settings will no longer be accessible John Black 08/05/22 08:39 AM
Re: PSO2 graphic settings will no longer be accessible Daniel Fiskum 08/12/22 05:58 PM
Re: PSO2 graphic settings will no longer be accessible limeup 08/25/22 09:40 AM
Re: PSO2 graphic settings will no longer be accessible John Black 08/28/22 08:54 AM
Re: PSO2 graphic settings will no longer be accessible Gilchrist 10/12/22 08:05 AM
Re: PSO2 graphic settings will no longer be accessible Sean Koski 10/19/22 02:52 AM

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